ShapeGeometry

by jmcjc5u

HTML

<div id="info">demo page
  <br/>Press Z to toggle</div>
<script src="https://threejs.org/build/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js">


</script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>

CSS

#info {
  position: absolute;
  top: 0px;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}

body {
  overflow: hidden;
}

JavaScript

var camera, scene, renderer, mesh;

init();
animate();

function init() {

  scene = new THREE.Scene();

  camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  camera.position.z = 50;
  scene.add(camera);

  let light = new THREE.PointLight(0xffffff);
  light.position.set(100, 300, 200);
  scene.add(light);

  let gridXZ = new THREE.GridHelper(200, 20, 'red', 'white');
  scene.add(gridXZ);

  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);

  let controls = new THREE.OrbitControls(camera, renderer.domElement);

  document.body.appendChild(renderer.domElement);
  ////////////////////////////////////////////////////////////////////////

	var shape = new THREE.Shape ();
  shape.moveTo (0,0)  // xy plane
  shape.lineTo (4.7,0)
  shape.lineTo (4.7, 0.8)
  shape.lineTo (1.65, 2.6)
  shape.lineTo (0,2.6)
  shape.lineTo(0,0)
  
    var holePath = new THREE.Path();
  holePath.moveTo(1.5, 1.5);
  holePath.absarc(1.5, 1.5, 0.5, 0, Math.PI * 2, true);
  shape.holes.push(holePath);
  
  loader = new THREE.TextureLoader();
  loader.crossOrigin = ""
  texture = loader.load ("https://i.imgur.com/p8CRm9W.jpg")
  texture.wrapS = texture.wrapT = THREE.WrapRepeating
  let mesh = new THREE.Mesh (new THREE.ShapeGeometry(shape), new THREE.MeshBasicMaterial({map:texture}))
  scene.add (mesh)
  mesh.position.z = 1.35
}

function animate() {

  requestAnimationFrame(animate);
  render();
}

function render() {
  renderer.render(scene, camera);
}

// important to add this 
// in jsfiddle!
window.focus();