EMBER WORKSHOP: Re-Opening Classes
Re-Opening Classes
by jdcravens
HTML
<script src="http://builds.emberjs.com/handlebars-1.0.0.js"></script>
<script src="http://code.jquery.com/jquery-1.9.1.min.js"></script>
<script src="http://builds.emberjs.com/release/ember.js"></script>
JavaScript
// Re-Opening Classes
App = Ember.Application.create({});
App.DefaultPlayer = Ember.Object.extend({
init: function () {
this.set('imgProfilePrefix', 'default_');
this.set('imgProfileSuffix', '_profile');
},
name: "Steve", // one way to handle default
baseDir: "/images",
imgName: function(){
return this.get('imgProfilePrefix') + this.get('name').split(' ').join('_').toLowerCase() + this.get('imgProfileSuffix') + '.png';
}, // see no property method ... so call is different below
imgPath: function(){
return this.get('baseDir') + '/profile/' + this.imgName();
}.property('baseDir', 'imgName'),
onlineStatusChanged: function(){
//console.log('onlineStatusChanged to: ' + this.get('isOnline'));
}.observes('isOnline').on('init')
});
var steve = App.DefaultPlayer.create({
'isOnline': true
});
steve.set('isOnline', false);
//////////////////////////////////////////////////////////////////////////////////////////////////
console.log('steve isDefault: ' + steve.get('isDefault')); // undefined
App.DefaultPlayer.reopen({
isDefault: true
});
// DefaultPlayer.reopen() adds code for every new instance that will be created (existing instances will not be changed)
// Does not impact an earlier instance
console.log('steve isDefault: ' + steve.get('isDefault')); // undefined
// Create a new instance after reopening
var suzie = App.DefaultPlayer.create({});
console.log('suzie isDefault: ' + suzie.get('isDefault')); // true
// default_player.reopen() adds the code to the logger instance **notice lowercase d
suzie.reopen({
isDefault: false
});
console.log('suzie isDefault: ' + suzie.get('isDefault')); // false
// can also override existing methods
App.DefaultPlayer.reopen({
isDefault: false
});
var jake = App.DefaultPlayer.create({});
console.log('jake isDefault: ' + jake.get('isDefault'));
// DefaultPlayer.reopenClass() adds code that is static to the Player Class (it cannot be called from instances, only...