JSFiddle - React, Tailwind, and code Playground
by jaibuu
HTML
<canvas id="c" width="200" height="200" style="border:1px solid red;"></canvas>
JavaScript
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
var my_gradient = ctx.createLinearGradient(0, 0, 0, 300);
window.requestAnimationFrame = function () {
return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.msRequestAnimationFrame || window.oRequestAnimationFrame || function (f) {
window.setTimeout(f, 1e3 / 60);
}
}();
window.cancelAnimationFrame = function () {
return window.cancelAnimationFrame || window.webkitCancelAnimationFrame || window.mozCancelAnimationFrame || window.msCancelAnimationFrame || window.oCancelAnimationFrame || function (f) {
window.setTimeout(f, 1e3 / 60);
}
}();
var randompos = {};
RandomPosition();
function DrawBackround() {
ctx.globalAlpha = 1;
ctx.clearRect(0, 0, 200, 200);
my_gradient.addColorStop(0, '#002EB8');
my_gradient.addColorStop(1, '#4D6DCD');
ctx.fillStyle = my_gradient;
ctx.fillRect(0, 0, 200, 200);
}
function get_random_color() {
var letters = '0123456789ABCDEF'.split('');
var color = '#';
for (var i = 0; i < 6; i++) {
color += letters[Math.round(Math.random() * 15)];
}
return color;
}
var counter=0;
function RandomPosition() {
if(++counter % 10){
window.requestAnimationFrame(RandomPosition);
return false;
}
DrawBackround();
ctx.globalAlpha = 0.5;
var dt = 10;
for (i = 0; i < 3; i++) {
n = Math.floor(Math.random() * 8) + 1;
switch (n) {
case 1:
randompos.x = 0;
randompos.y = dt; //12
break;
case 2:
randompos.x = dt;
randompos.y = dt; //1
break;
case 3:
randompos.x = dt;
randompos.y = 0; //3
break;
case 4:
randompos.x = dt;
randompos.y = -dt; //4
break;
...