Live Example
HTML
<html>
<head>
<title>My first three.js app</title>
<style>
body { margin: 0; position: fixed; }
canvas { width: 100%; height: 100%; display: block; }
</style>
</head>
<body>
<script src="https://threejs.org/build/three.js"></script>
<script>
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );
camera.position.z = 5;
var geometry = new THREE.PlaneBufferGeometry( 1, 1 );
var material = new THREE.MeshStandardMaterial( { color: 0x32acd7, side: THREE.DoubleSide } );
var plane = new THREE.Mesh( geometry, material );
scene.add( plane );
var ambient = new THREE.AmbientLight( 0xffffff, 0.3 );
scene.add( ambient );
var spotLight = new THREE.SpotLight( 0xac8c6c, 2.4);
spotLight.position.set( -10, 18, 30 );
scene.add( spotLight );
var renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var animate = function () {
requestAnimationFrame( animate );
plane.rotation.y += 0.01;
renderer.render( scene, camera );
};
animate();
</script>
</body>
</html>