JSFiddle - React, Tailwind, and code Playground

by intrinsica

HTML

<script src="http://threejs.org/build/three.min.js"></script>

CSS

body {
    overflow: hidden;
}

JavaScript

var camera, scene, renderer, light;
var geometry, material, mesh;

init();
animate();

function init() {

    camera = new THREE.PerspectiveCamera(22, window.innerWidth / window.innerHeight, 1, 10000);
    camera.position.z = 2500;

    scene = new THREE.Scene();

    geometry = new THREE.BoxGeometry(200, 200, 200);
    material = new THREE.MeshPhongMaterial({
        color: 0xff0000  //, wireframe: true
    });
    light = new THREE.HemisphereLight( 0xffffff, 0x000000, 1 );
    scene.add(light);
    mesh = new THREE.Mesh(geometry, material);
    scene.add(mesh);

    renderer = new THREE.WebGLRenderer();
    renderer.setSize(window.innerWidth, window.innerHeight);

    document.body.appendChild(renderer.domElement);

}

function animate() {

    requestAnimationFrame(animate);

    mesh.rotation.x += 0.001;
    mesh.rotation.y += 0.002;
    //mesh.rotation.z += 0.003;

    renderer.render(scene, camera);

}