JSFiddle - React, Tailwind, and code Playground
by intrinsica
HTML
<script src="http://threejs.org/build/three.min.js"></script>
CSS
body {
overflow: hidden;
}
JavaScript
var camera, scene, renderer, light;
var geometry, material, mesh;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera(22, window.innerWidth / window.innerHeight, 1, 10000);
camera.position.z = 2500;
scene = new THREE.Scene();
geometry = new THREE.BoxGeometry(200, 200, 200);
material = new THREE.MeshPhongMaterial({
color: 0xff0000 //, wireframe: true
});
light = new THREE.HemisphereLight( 0xffffff, 0x000000, 1 );
scene.add(light);
mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
}
function animate() {
requestAnimationFrame(animate);
mesh.rotation.x += 0.001;
mesh.rotation.y += 0.002;
//mesh.rotation.z += 0.003;
renderer.render(scene, camera);
}