CG_HW1
by ikatyang
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r70/three.min.js"></script>
<script src="https://dl.dropboxusercontent.com/u/3587259/Code/Threejs/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>
<div id="info">CG_HW1
<br/>
<button style="width:20%">Toggle Turn</button>
<select>
<option value="analog">Analog</option>
<option value="quartz">Quartz</option>
<option value="sector">Sector</option>
</select>
</div>
CSS
#info {
position: absolute;
top: 2%;
width: 100%;
padding: 10px;
text-align: center;
color: #ffff00
}
body {
overflow: hidden;
}
JavaScript
var scene, renderer, camera;
var controls;
var angle = 0;
var size = 80;
var clock, pointer, hours, mode;
var ticker = new THREE.Clock(false);
init();
animate();
function init() {
scene = new THREE.Scene();
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x888888);
document.body.appendChild(renderer.domElement);
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.y = 500;
controls = new THREE.OrbitControls(camera, renderer.domElement);
clock = new THREE.Object3D();
scene.add(clock);
var clockOut = new THREE.Mesh(
new THREE.CylinderGeometry(size * 1.3, size * 1.3, 9.7, 32),
new THREE.MeshBasicMaterial({ color: 'black' }));
clock.add(clockOut);
var clockIn = new THREE.Mesh(
new THREE.CylinderGeometry(size * 1.1, size * 1.1, 9.8, 32),
new THREE.MeshBasicMaterial({ color: 'white' }));
clock.add(clockIn);
hours = new THREE.Object3D();
scene.add(hours);
for (var i = 0; i < 12; i++) {
var hour = new THREE.Mesh(
new THREE.BoxGeometry(10, 9.9, size * 0.4),
new THREE.MeshBasicMaterial({ color: 'black' }));
var radian = hour.rotation.y = 2 * Math.PI / 12 * i;
hour.position.set(
Math.sin(radian) * size * 1.2,
0,
Math.cos(radian) * size * 1.2
);
hours.add(hour);
}
var gridXZ = new THREE.GridHelper(100, 10);
gridXZ.setColors(new THREE.Color(0xff0000), new THREE.Color(0xffffff));
scene.add(gridXZ);
window.addEventListener('resize', onWindowResize, false);
$('button').click(function () {
if (ticker.running) {
ticker.stop();
} else {
ticker.start();
}
});
$('select').change(function () {
if (pointer) {
scene.remove(pointer);
pointer = null;
}
window[this.value]();
mode = this.value;
}).change();
}
function onWindowResize() {
camera.aspect = window.innerWidth /...