Pokemon Sprite Sheet Finder II
NOW WITH 802 POKEMON
by Cory Hughes
HTML
<!-- This assumes that the sprite is a certain width and height.
This also assumes that the sprites are all the same size -->
<div>
<h2>Pokemon</h2>
<div>
<input id="pokemon" type="text" value="001">
<button id="pokemonbutton" onClick="whosthatpokemon()" >Get Sprite</button>
<button id="cssbutton">Get CSS</button>
</div>
<h2>Poke-Position</h2>
<p><span id="pokeposition">0 + 0</span></p>
<h2>Sprite Chosen</h2>
<div id="sprite"></div>
<h2>Sprite Map</h2>
<div><img src="http://iamogre.com/projects/pokecheck/images/PokeSpriteMap.png" alt=""></div>
</div>
CSS
#sprite {
width: 40px;
height: 40px;
border: solid 1px #000;
border-radius: 3px;
background: #fff;
background-image: url(http://iamogre.com/projects/pokecheck/images/PokeSpriteMap.png);
background-repeat: no-repeat;
image-rendering: pixelated;
transform: scale(2);
display: block;
margin-left: 20px;
}
JavaScript
var spritesAcross = 51;
var spriteDimensions = 40;
var sheetWidthPX = 2040;
var pokemon = 001;
var numDown = "";
var numDownRD = "";
var numOver = "";
var numOverLO = "";
var numOverLORD = "";
var xpos = "";
var ypos = "";
//var css = "-"+ xpos + "px, -" + ypos + "px";
var css = "";
$( "#pokemonbutton" ).click(function() {
whosthatpokemon();
});
$( "#cssbutton" ).click(function() {
pokeCSS();
});
$("#pokemon").keyup(function(event){
if(event.keyCode == 13){
$("#pokemonbutton").click();
}
});
function whosthatpokemon() {
pokemon = $('#pokemon').val();
if (pokemon.length < 3) {
alert("Please format your pokemon number with 3 digits.\nBulbasaur would be '001'.");
} else {
if ( pokemon < 803 ) {
findPoints();
} else {
noPoints();
};
}
}
function findPoints(){
numDown = pokemon / spritesAcross;
numDownRD = Math.floor(numDown);
numOverLO = numDown - numDownRD;
numOverLORD = numOverLO * sheetWidthPX - spriteDimensions;
xpos = Math.round(numOverLORD);
ypos = numDownRD * spriteDimensions;
$("#pokeposition").html(xpos + " + " + ypos);
$("div#sprite").attr("style", "background-position: " + "-" + xpos + "px -" + ypos + "px;") //.css("background-position", css);
}
function noPoints(){
alert("Well... Shuckles!\nThere aren't enough Pokemon right now to display that...\n\nPlease choose a number below 803.\n");
$("div#sprite").attr("style", "background-position: " + "-1480px -600px;");
$("#pokeposition").html("MissingNo.");
}
function findPointsCSS(){
numDown = pokemon / spritesAcross;
numDownRD = Math.floor(numDown);
numOverLO = numDown - numDownRD;
numOverLORD = numOverLO * sheetWidthPX - spriteDimensions;
xpos = Math.round(numOverLORD);
ypos = numDownRD * spriteDimensions;
$("#pokeposition").html(xpos + " + " + ypos);
$("div#sprite").attr("style", "background-position: " + "-" + xpos + "px -" + ypos + "px;") //.css("background-position", css);
}
function pokeCSS() {
pokemon =...