JSFiddle - React, Tailwind, and code Playground
by hustlerinc
HTML
<!DOCTYPE HTML>
<html>
<body onload="init();">
<div id="gameArea">
<canvas id="viewport" width="800" height="400"></canvas>
</div>
</body>
</html>
CSS
html,body{width:100%;height:100%;margin:0px;}
#gameArea{width:800px;height:400px;margin:0px auto;}
#viewport{border:1px solid #000;margin:5px 0px 0px;}
JavaScript
var viewport = document.getElementById('viewport');
var ctx = viewport.getContext('2d');
console.log(ctx);
var fps = 30;
function init(){
setInterval(update, 1000 / fps);
}
function Player(){
this.width = 10;
this.height = 50;
this.X = 10;
this.Y = 10;
this.draw = function() {
ctx.fillStyle = '#0000ff';
ctx.fillRect(this.X, this.Y, this.width, this.height);
};
}
var player = new Player();
function Ball(){
this.radius = 5;
this.Y = 20;
this.X = 25;
this.draw = function() {
ctx.arc(this.X, this.Y, this.radius, 0, Math.PI*2, true);
ctx.fillStyle = '#00ff00';
ctx.fill();
};
}
var ball = new Ball();
function draw(){
player.draw();
ball.draw();
}
function update(){
viewport.width = viewport.width;
draw();
ball.X++;
}