Arc between Google Maps markers

Draw a curved (but _not_ great-circle) arc between points on a Google Map. Adapted from http://stackoverflow.com/a/24575594/647002.

by hoss

HTML

<script src="https://maps.googleapis.com/maps/api/js?sensor=false&amp;libraries=geometry,places&amp;ext=.js"></script>
<div id="map-canvas" style="border: 2px solid #3872ac;"></div>

CSS

html, body, #map-canvas {
    height: 100%;
    width: 100%;
    margin: 0px;
    padding: 0px
}

JavaScript

var map;

var curvature = 0.5; // how curvy to make the arc

function init() {
    var Map = google.maps.Map,
        LatLng = google.maps.LatLng,
        LatLngBounds = google.maps.LatLngBounds,
        Marker = google.maps.Marker,
        Point = google.maps.Point;

    // This is the initial location of the points
    // (you can drag the markers around after the map loads)
    var pos1 = new LatLng(23.634501, -102.552783);
    var pos2 = new LatLng(17.987557, -92.929147);

    var bounds = new LatLngBounds();
    bounds.extend(pos1);
    bounds.extend(pos2);

    map = new Map(document.getElementById('map-canvas'), {
        center: bounds.getCenter(),
        zoom: 12
    });
    map.fitBounds(bounds);

    var markerP1 = new Marker({
        position: pos1,
        draggable: true,
        map: map
    });
    var markerP2 = new Marker({
        position: pos2,
        draggable: true,
        map: map
    });

    var curveMarker;

    function updateCurveMarker() {
        var pos1 = markerP1.getPosition(), // latlng
            pos2 = markerP2.getPosition(),
            projection = map.getProjection(),
            p1 = projection.fromLatLngToPoint(pos1), // xy
            p2 = projection.fromLatLngToPoint(pos2);

        // Calculate the arc.
        // To simplify the math, these points 
        // are all relative to p1:
        var e = new Point(p2.x - p1.x, p2.y - p1.y), // endpoint (p2 relative to p1)
            m = new Point(e.x / 2, e.y / 2), // midpoint
            o = new Point(e.y, -e.x), // orthogonal
            c = new Point( // curve control point
                m.x + curvature * o.x,
                m.y + curvature * o.y);

        var pathDef = 'M 0,0 ' +
            'q ' + c.x + ',' + c.y + ' ' + e.x + ',' + e.y;

        var zoom = map.getZoom(),
            scale = 1 / (Math.pow(2, -zoom));

        var symbol = {
            path: pathDef,
            scale: scale,
            strokeWeight: 1,
            fillColor: 'none'
       ...