Some wireframe cube
Wireframe cube with ambient light
by hirako2000
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/93/three.min.js"></script>
CSS
body {
margin: 0;
}
JavaScript 1.7
let renderer;
let scene;
let camera;
let mesh;
init();
animate();
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 );
camera.position.z = 5;
camera.position.y = 1;
scene.add(camera);
setupRenderer();
addCube();
addLight();
}
function addCube() {
const geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshPhongMaterial({wireframe: true,
color: 0x00ff00
});
mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
}
function addLight() {
const light = new THREE.AmbientLight(0xffffff, 0.5);
scene.add(light);
}
function setupRenderer() {
renderer = new THREE.WebGLRenderer({antiaslia: false});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
}
function animate() {
requestAnimationFrame(animate);
render();
}
function render() {
renderer.render(scene, camera);
mesh.rotation.y += 0.01;
mesh.rotation.z -= 0.01;
}