JSFiddle - React, Tailwind, and code Playground
by hirako2000
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/94/three.min.js"></script>
CSS
body {
margin: 0;
}
JavaScript 1.7
let renderer, scene, camera, mesh, geometry, material;
init();
// initializing stuff
function init() {
setupRenderer();
scene = new THREE.Scene();
setupCamera();
addMesh();
animate();
}
function animate() {
requestAnimationFrame(animate);
render();
}
function render() {
renderer.render(scene, camera);
}
function addMesh() {
geometry = new THREE.BoxGeometry(3, 3, 3);
material = new THREE.MeshBasicMaterial({
color: 0x00FF00,
wireframe: true
})
mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);
}
function setupCamera() {
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 15000);
camera.position.z = 10;
}
function setupRenderer() {
renderer = new THREE.WebGLRenderer({
antalias: true
});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
}