JSFiddle - React, Tailwind, and code Playground
by Henry
HTML
<script src="http://d3js.org/d3.geo.tile.v0.min.js"></script>
<div id="chart"></div>
CSS
body {
margin: 0;
}
.map {
position: relative;
overflow: hidden;
}
.layer {
position: absolute;
}
.tile {
position: absolute;
width: 256px;
height: 256px;
}
.tile path {
fill: none;
stroke: #000;
stroke-linejoin: round;
stroke-linecap: round;
}
.tile .major_road { stroke: #776; }
.tile .minor_road { stroke: #ccb; }
.tile .highway { stroke: #f39; stroke-width: 1.5px; }
.tile .rail { stroke: #7de; }
.info {
position: absolute;
bottom: 10px;
left: 10px;
}
JavaScript
var width = Math.max(960, window.innerWidth),
height = Math.max(500, window.innerHeight),
prefix = prefixMatch(["webkit", "ms", "Moz", "O"]);
var tile = d3.geo.tile()
.size([width, height]);
var projection = d3.geo.mercator()
.scale((1 << 21) / 2 / Math.PI)
.translate([-width / 2, -height / 2]); // just temporary
var tileProjection = d3.geo.mercator();
var tilePath = d3.geo.path()
.projection(tileProjection);
var zoom = d3.behavior.zoom()
.scale(projection.scale() * 2 * Math.PI)
.scaleExtent([1 << 15, 1 << 30])
.translate(projection([-0.1064, 51.7142]).map(function(x) { return -x; }))
.on("zoom", zoomed);
var map = d3.select("#chart").append("div")
.attr("class", "map")
.style("width", width + "px")
.style("height", height + "px")
.call(zoom)
.on("mousemove", mousemoved);
var layer = map.append("div")
.attr("class", "layer");
var info = map.append("div")
.attr("class", "info");
zoomed();
function zoomed() {
var tiles = tile
.scale(zoom.scale())
.translate(zoom.translate())
();
projection
.scale(zoom.scale() / 2 / Math.PI)
.translate(zoom.translate());
var image = layer
.style(prefix + "transform", matrix3d(tiles.scale, tiles.translate))
.selectAll(".tile")
.data(tiles, function(d) { return d; });
image.exit()
.each(function(d) { this._xhr.abort(); })
.remove();
image.enter().append("svg")
.attr("class", "tile")
.style("left", function(d) { return d[0] * 256 + "px"; })
.style("top", function(d) { return d[1] * 256 + "px"; })
.each(function(d) {
var svg = d3.select(this);
this._xhr = d3.json("http://" + ["a", "b", "c"][(d[0] * 31 + d[1]) % 3] + ".tile.openstreetmap.us/vectiles-highroad/" + d[2] + "/" + d[0] + "/" + d[1] + ".json", function(error, json) {
var k = Math.pow(2, d[2]) * 256; // size of the world in pixels
tilePath.projection()
...