JS Stroke
by Gustav
HTML
<canvas id="canvas" width=400 height=300></canvas>
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var x = 0, y = 0;
window.addEventListener("mousemove", function (e) {
x = e.clientX;
y = e.clientY;
}, false);
function loop() {
requestAnimationFrame(loop);
ctx.fillStyle = "white";
ctx.fillRect(0, 0, 400, 300);
ctx.beginPath();
ctx.moveTo(200, 150);
ctx.lineTo(x, y);
ctx.stroke();
}
loop();