JSFiddle - React, Tailwind, and code Playground
by gurkavcu
JavaScript
//+ Jonas Raoni Soares Silva
//@ http://jsfromhell.com/classes/bignumber [rev. #4]
BigNumber = function(n, p, r){
var o = this, i;
if(n instanceof BigNumber){
for(i in {precision: 0, roundType: 0, _s: 0, _f: 0}) o[i] = n[i];
o._d = n._d.slice();
return;
}
o.precision = isNaN(p = Math.abs(p)) ? BigNumber.defaultPrecision : p;
o.roundType = isNaN(r = Math.abs(r)) ? BigNumber.defaultRoundType : r;
o._s = (n += "").charAt(0) == "-";
o._f = ((n = n.replace(/[^\d.]/g, "").split(".", 2))[0] = n[0].replace(/^0+/, "") || "0").length;
for(i = (n = o._d = (n.join("") || "0").split("")).length; i; n[--i] = +n[i]);
o.round();
};
with({$: BigNumber, o: BigNumber.prototype}){
$.ROUND_HALF_EVEN = ($.ROUND_HALF_DOWN = ($.ROUND_HALF_UP = ($.ROUND_FLOOR = ($.ROUND_CEIL = ($.ROUND_DOWN = ($.ROUND_UP = 0) + 1) + 1) + 1) + 1) + 1) + 1;
$.defaultPrecision = 40;
$.defaultRoundType = $.ROUND_HALF_UP;
o.add = function(n){
if(this._s != (n = new BigNumber(n))._s)
return n._s ^= 1, this.subtract(n);
var o = new BigNumber(this), a = o._d, b = n._d, la = o._f,
lb = n._f, n = Math.max(la, lb), i, r;
la != lb && ((lb = la - lb) > 0 ? o._zeroes(b, lb, 1) : o._zeroes(a, -lb, 1));
i = (la = a.length) == (lb = b.length) ? a.length : ((lb = la - lb) > 0 ? o._zeroes(b, lb) : o._zeroes(a, -lb)).length;
for(r = 0; i; r = (a[--i] = a[i] + b[i] + r) / 10 >>> 0, a[i] %= 10);
return r && ++n && a.unshift(r), o._f = n, o.round();
};
o.subtract = function(n){
if(this._s != (n = new BigNumber(n))._s)
return n._s ^= 1, this.add(n);
var o = new BigNumber(this), c = o.abs().compare(n.abs()) + 1, a = c ? o : n, b = c ? n : o, la = a._f, lb = b._f, d = la, i, j;
a = a._d, b = b._d, la != lb && ((lb = la - lb) > 0 ? o._zeroes(b, lb, 1) : o._zeroes(a, -lb, 1));
for(i = (la = a.length) == (lb = b.length) ? a.length : ((lb =...