ThreeJS - Test - ShaderMaterial (working)

by gree303

HTML

<!-- Using ThreeJS r112 (Dec 2019) -->
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/build/three.min.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/controls/OrbitControls.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/GLTFLoader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/EXRLoader.js"></script>
<script src="https://threejs.org/examples/jsm/libs/lil-gui.module.min.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/CopyShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/LuminosityShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/ToneMapShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/GammaCorrectionShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/EffectComposer.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/RenderPass.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/OutlinePass.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/ShaderPass.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/AdaptiveToneMappingPass.js"></script>

CSS

body {
	  margin: 0;
}

JavaScript

var camera, scene, renderer, object, controls;
var texture3URL = "https://threejs.org/examples/textures/piz_compressed.exr";
var texture4URL = "https://threejs.org/examples/textures/memorial.exr";
var texture5URL = "https://github.com/AcademySoftwareFoundation/openexr-images/raw/master/Tiles/Spirals.exr";
var status = document.getElementById("status");





function init() {
 
 	
  
  scene = new THREE.Scene();
  scene.background = new THREE.Color( 0xcccccc );

  var ambientLight = new THREE.AmbientLight( 0xffffff, 1 );
  scene.add( ambientLight );

  camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 500 );
  camera.enableDamping = false;
  camera.position.x = 0;
  camera.position.y = 0;
  camera.position.z = -15;

  renderer = new THREE.WebGLRenderer( { antialias: true } );
  renderer.physicallyCorrectLights = true;
	renderer.toneMapping = THREE.ACESFilmicToneMapping;
	//renderer.gammaFactor = 2.14;
  renderer.outputEncoding = THREE.sRGBEncoding;
  renderer.setSize( window.innerWidth, window.innerHeight );
  document.body.appendChild( renderer.domElement );

  const controls = new THREE.OrbitControls( camera, renderer.domElement );
  controls.enableDamping = true;
 

}

// -------------------- Object -------------------- //
function initObject() {
  
  var texture3 = new THREE.EXRLoader()
					.load( texture3URL, function ( texture ) {

//exrCubeRenderTarget = pmremGenerator.fromEquirectangular( texture );
					//	exrBackground = exrCubeRenderTarget.texture;

						texture.dispose();

					} );
    
  var texture4 = new THREE.EXRLoader()
					.load( texture4URL, function ( texture ) {

					//	exrCubeRenderTarget = pmremGenerator.fromEquirectangular( texture );
					//	exrBackground = exrCubeRenderTarget.texture;

						texture.dispose();

					} );
    
  var texture5 = new THREE.EXRLoader()
					.load( texture4URL, function ( texture ) {

				//		exrCubeRenderTarget = pmremGenerator.fromEquirectangular( texture...