ThreeJS - Test - ShaderMaterial (working)

by gree303

HTML

<!-- Using ThreeJS r112 (Dec 2019) -->
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/build/three.min.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/controls/OrbitControls.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/GLTFLoader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/EXRLoader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/RGBELoader.js"></script>
<script src="https://threejs.org/examples/jsm/libs/lil-gui.module.min.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/CopyShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/LuminosityShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/ToneMapShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/GammaCorrectionShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/EffectComposer.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/RenderPass.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/OutlinePass.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/ShaderPass.js"></script>
<script...

CSS

body {
	  margin: 0;
}

JavaScript

var camera, scene, renderer, object, controls;
var texture1URL = "https://cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/textures/terrain/grasslight-big.jpg";
var texture2URL = "https://cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/textures/patterns/circuit_pattern.png";
var texture3URL = "https://threejs.org/examples/textures/cube/pisaHDR/py.hdr";
var texture4URL = "https://threejs.org/examples/textures/cube/pisaHDR/px.hdr";
var texture5URL = "https://threejs.org/examples/textures/cube/pisaHDR/pz.hdr";
var status = document.getElementById("status");




//let pngCubeRenderTarget, exrCubeRenderTarget;
//let pngBackground, exrBackground;


 	const params = {
    exposure: 1.0,
  };
  let textureEquirec, container;
  
function init() {
 
 
 	
  
  scene = new THREE.Scene();
  scene.background = new THREE.Color( 0xcccccc );


  camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 500 );
  camera.enableDamping = false;
  camera.position.x = 0;
  camera.position.y = 0;
  camera.position.z = -15;

  renderer = new THREE.WebGLRenderer( { antialias: true } );
  renderer.physicallyCorrectLights = true;
	renderer.toneMapping = THREE.ACESFilmicToneMapping;
	//renderer.gammaFactor = 2.14;
  renderer.outputEncoding = THREE.sRGBEncoding;
  renderer.setSize( window.innerWidth, window.innerHeight );
  
  container = document.createElement( "div" );
  document.body.appendChild( container );

  const controls = new THREE.OrbitControls( camera, renderer.domElement );
  controls.enableDamping = true;

  //var gridHelper = new THREE.GridHelper(10, 20, 0x333333, 0x333333);
  //scene.add( gridHelper );

  renderer.setPixelRatio( window.devicePixelRatio );
  renderer.setSize( window.innerWidth, window.innerHeight );

  container.appendChild( renderer.domElement );

  renderer.toneMapping = THREE.ACESFilmicToneMapping;
  renderer.outputEncoding = THREE.sRGBEncoding;
 ...