ThreeJS - Test - ShaderMaterial (working)
by gree303
HTML
<!-- Using ThreeJS r112 (Dec 2019) -->
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/build/three.min.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/controls/OrbitControls.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/GLTFLoader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/EXRLoader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/loaders/RGBELoader.js"></script>
<script src="https://threejs.org/examples/jsm/libs/lil-gui.module.min.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/CopyShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/LuminosityShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/ToneMapShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/shaders/GammaCorrectionShader.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/EffectComposer.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/RenderPass.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/OutlinePass.js"></script>
<script src="//cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/js/postprocessing/ShaderPass.js"></script>
<script...
CSS
body {
margin: 0;
}
JavaScript
var camera, scene, renderer, object, controls;
var texture1URL = "https://cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/textures/terrain/grasslight-big.jpg";
var texture2URL = "https://cdn.rawgit.com/mrdoob/three.js/45418089bd5633e856384a8c0beefced87143334/examples/textures/patterns/circuit_pattern.png";
var texture3URL = "https://threejs.org/examples/textures/cube/pisaHDR/py.hdr";
var texture4URL = "https://threejs.org/examples/textures/cube/pisaHDR/px.hdr";
var texture5URL = "https://threejs.org/examples/textures/cube/pisaHDR/pz.hdr";
var status = document.getElementById("status");
//let pngCubeRenderTarget, exrCubeRenderTarget;
//let pngBackground, exrBackground;
const params = {
exposure: 1.0,
};
let textureEquirec, container;
function init() {
scene = new THREE.Scene();
scene.background = new THREE.Color( 0xcccccc );
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 500 );
camera.enableDamping = false;
camera.position.x = 0;
camera.position.y = 0;
camera.position.z = -15;
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.physicallyCorrectLights = true;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
//renderer.gammaFactor = 2.14;
renderer.outputEncoding = THREE.sRGBEncoding;
renderer.setSize( window.innerWidth, window.innerHeight );
container = document.createElement( "div" );
document.body.appendChild( container );
const controls = new THREE.OrbitControls( camera, renderer.domElement );
controls.enableDamping = true;
//var gridHelper = new THREE.GridHelper(10, 20, 0x333333, 0x333333);
//scene.add( gridHelper );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.outputEncoding = THREE.sRGBEncoding;
...