light probe box
by grano
HTML
<script src="https://threejs.org/build/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://threejs.org/examples/js/helpers/LightProbeHelper.js"></script>
<script src="https://threejs.org/examples/js/lights/LightProbeGenerator.js"></script>
CSS
body {
margin: 0;
}
JavaScript
let camera, scene, renderer;
let cubeTexture;
init();
animate();
function init() {
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 50 );
camera.position.set( 0, 0, 30 );
scene = new THREE.Scene();
geometry = new THREE.BoxGeometry();
material = new THREE.MeshNormalMaterial( { side: THREE.DoubleSide } );
const mesh = new THREE.Mesh( geometry, material );
mesh.position.set(-9.5,2,0)
scene.add( mesh );
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
const controls = new THREE.OrbitControls( camera, renderer.domElement );
/// controls.target.z =
const cubeRenderTarget = new THREE.WebGLCubeRenderTarget( 256, {
encoding: THREE.sRGBEncoding, // since gamma is applied during rendering, the cubeCamera renderTarget texture encoding must be sRGBEncoding
format: THREE.RGBAFormat
} );
cubeCamera = new THREE.CubeCamera( 1, 1000, cubeRenderTarget );
lightProbe = new THREE.LightProbe();
scene.add( lightProbe );
//directional ligth
const dirLight = new THREE.DirectionalLight( 0x00ffff, 1 );
// dirLight.color.setHSL( 0.1, 1, 0.95 );
dirLight.position.set( 10, 1.75, -50 );
dirLight.position.multiplyScalar( 30 );
scene.add( dirLight );
const direLightHelper = new THREE.DirectionalLightHelper( dirLight, 10 );
scene.add( direLightHelper );
// envmap
const genCubeUrls = function ( prefix, postfix ) {
return [
prefix + 'px' + postfix, prefix + 'nx' + postfix,
prefix + 'py' + postfix, prefix + 'ny' + postfix,
prefix + 'pz' + postfix, prefix + 'nz' + postfix
];
};
const urls = genCubeUrls( 'https://threejs.org/examples/textures/cube/pisa/', '.png' );
new THREE.CubeTextureLoader().load( urls, function ( cubeTexture ) {
geometry1 = new THREE.BoxGeometry();
material1 = new...