Renders a Hexagonal Heatmap using a fork of HexgridHeatmap npm package, Turf.js 5.6.1 and Mapbox GL JS 0.44.1.
Out fork of HexgridHeatmap allows for coloring of the hexagon based on a property in the feature collection and uses kdbush instead of rbush for indexing the data points.
/* kdbush: within */
function within(ids, coords, qx, qy, r, nodeSize) {
var stack = [0, ids.length - 1, 0];
var result = [];
var r2 = r * r;
while (stack.length) {
var axis = stack.pop();
var right = stack.pop();
var left = stack.pop();
if (right - left <= nodeSize) {
for (var i = left; i <= right; i++) {
if (sqDist(coords[2 * i], coords[2 * i + 1], qx, qy) <= r2) result.push(ids[i]);
}
continue;
}
var m = Math.floor((left + right) / 2);
var x = coords[2 * m];
var y = coords[2 * m + 1];
if (sqDist(x, y, qx, qy) <= r2) result.push(ids[m]);
var nextAxis = (axis + 1) % 2;
if (axis === 0 ? qx - r <= x : qy - r <= y) {
stack.push(left);
stack.push(m - 1);
stack.push(nextAxis);
}
if (axis === 0 ? qx + r >= x : qy + r >= y) {
stack.push(m + 1);
stack.push(right);
stack.push(nextAxis);
}
}
return result;
}
function sqDist(ax, ay, bx, by) {
var dx = ax - bx;
var dy = ay - by;
return dx * dx + dy * dy;
}
/* kdbush: range */
function range(ids, coords, minX, minY, maxX, maxY, nodeSize) {
var stack = [0, ids.length - 1, 0];
var result = [];
var x, y;
while (stack.length) {
var axis = stack.pop();
var right = stack.pop();
var left = stack.pop();
if (right - left <= nodeSize) {
for (var i = left; i <= right; i++) {
x = coords[2 * i];
y = coords[2 * i + 1];
if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[i]);
}
continue;
}
var m = Math.floor((left + right) / 2);
x = coords[2 * m];
y = coords[2 * m + 1];
if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[m]);
var nextAxis =...
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