//dialog polyfill
(function() {
// nb. This is for IE10 and lower _only_.
var supportCustomEvent = window.CustomEvent;
if (!supportCustomEvent || typeof supportCustomEvent === 'object') {
supportCustomEvent = function CustomEvent(event, x) {
x = x || {};
var ev = document.createEvent('CustomEvent');
ev.initCustomEvent(event, !!x.bubbles, !!x.cancelable, x.detail || null);
return ev;
};
supportCustomEvent.prototype = window.Event.prototype;
}
/**
* @param {Element} el to check for stacking context
* @return {boolean} whether this el or its parents creates a stacking context
*/
function createsStackingContext(el) {
while (el && el !== document.body) {
var s = window.getComputedStyle(el);
var invalid = function(k, ok) {
return !(s[k] === undefined || s[k] === ok);
}
if (s.opacity < 1 ||
invalid('zIndex', 'auto') ||
invalid('transform', 'none') ||
invalid('mixBlendMode', 'normal') ||
invalid('filter', 'none') ||
invalid('perspective', 'none') ||
s['isolation'] === 'isolate' ||
s.position === 'fixed' ||
s.webkitOverflowScrolling === 'touch') {
return true;
}
el = el.parentElement;
}
return false;
}
/**
* Finds the nearest <dialog> from the passed element.
*
* @param {Element} el to search from
* @return {HTMLDialogElement} dialog found
*/
function findNearestDialog(el) {
while (el) {
if (el.localName === 'dialog') {
return /** @type {HTMLDialogElement} */ (el);
}
el = el.parentElement;
}
return null;
}
/**
* Blur the specified element, as long as it's not the HTML body element.
* This works around an IE9/10 bug - blurring the body causes Windows to
* blur the whole application.
*
* @param {Element} el to blur
*/
function safeBlur(el) {
if (el && el.blur && el !== document.body) {
...
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