JSFiddle - React, Tailwind, and code Playground
by godfrzero
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/110/three.min.js"></script>
<div class="container"></div>
CSS
body { margin: 0; }
canvas { display: block; }
.container {
height: 100px;
width: 100px;
border: solid thin red;
}
JavaScript
var scene = new THREE.Scene();
/* var camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 ); */
var camera = new THREE.PerspectiveCamera( 75, 1, 0.1, 1000 );
var renderer = new THREE.WebGLRenderer({ alpha: true });
renderer.setSize( 100, 100 );
document.getElementsByClassName('container')[0].appendChild( renderer.domElement );
var geometry = new THREE.RingGeometry();
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
camera.position.z = 5;
function animate() {
requestAnimationFrame( animate );
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render( scene, camera );
}
animate();