JSFiddle - React, Tailwind, and code Playground
HTML
<body>
<div style="display: block;" id="game-over-overlay">
</div>
<div style="display: block;" id="game-over">
<h1>GAME OVER</h1>
<button id="play-again">Play Again</button>
</div>
<div class="wrapper">
<div id="instructions">
<div>
move with <span class="key">arrows</span> or <span class="key">wasd</span>
</div>
<div>
shoot with <span class="key">space</span>
</div>
</div>
<div id="score">0</div>
</div>
CSS
<!--
http://www.williammalone.com/articles/create-html5-canvas-javascript-sprite-animation/
https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Basic_animations
-->
JavaScript
//goal rome legions march, top to bottom combo of
// le.net/L6m63amu and river
// A cross-browser requestAnimationFrame
// See https://hacks.mozilla.org/2011/08/animating-with-javascript-from-setinterval-to-requestanimationframe/
(function() {
var pressedKeys = {};
function setKey(event, status) {
var code = event.keyCode;
var key;
switch(code) {
case 32:
key = 'SPACE'; break;
case 37:
key = 'LEFT'; break;
case 38:
key = 'UP'; break;
case 39:
key = 'RIGHT'; break;
case 40:
key = 'DOWN'; break;
default:
// Convert ASCII codes to letters
key = String.fromCharCode(code);
}
pressedKeys[key] = status;
}
document.addEventListener('keydown', function(e) {
setKey(e, true);
});
document.addEventListener('keyup', function(e) {
setKey(e, false);
});
window.addEventListener('blur', function() {
pressedKeys = {};
});
window.input = {
isDown: function(key) {
return pressedKeys[key.toUpperCase()];
}
};
})();
(function() {
var resourceCache = {};
var loading = [];
var readyCallbacks = [];
// Load an image url or an array of image urls
function load(urlOrArr) {
if(urlOrArr instanceof Array) {
urlOrArr.forEach(function(url) {
_load(url);
});
}
else {
_load(urlOrArr);
}
}
function _load(url) {
if(resourceCache[url]) {
return resourceCache[url];
}
else {
var img = new Image();
img.onload = function() {
resourceCache[url] = img;
if(isReady()) {
readyCallbacks.forEach(function(func) { func(); });
}
};
resourceCache[url] = false;
...