svg.js playground
by Andrew Gerst
HTML
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.draggable.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.clock.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.import.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.filter.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.export.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.easing.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.shapes.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.topath.js"></script>
<script src="https://s3-eu-west-1.amazonaws.com/svgjs/svg.parser.js"></script>
<div id="drawing"></div>
CSS
html, body, #drawing {
margin: 0;
height: 100%;
}
JavaScript
/* create an svg drawing */
var draw = SVG('drawing')
/* draw rectangle */
var rect = draw.rect(50,50).move(100,100).fill('#f09')
/* make rectangle jump and change color on mouse over */
rect.mouseover(function() {
this.animate(1000, SVG.easing.elastic)
.move(400 * Math.random(), 400 * Math.random())
.rotate(-45 + 90 * Math.random())
.fill({
r: ~~(Math.random() * 255)
, g: ~~(Math.random() * 255)
, b: ~~(Math.random() * 255)
})
})
/* write text at the back */
draw.text('svg.js playground\ntry to grab the rectangle!')
.back()
.fill('#ccc')
.move('50%', '40%')
.font({
family: 'Source Sans Pro'
, size: 18
, anchor: 'middle'
})
/* create clock */
draw.clock('15%').back().start().move('80%', '80%')