var atlasManager = new ol.style.AtlasManager({
// we increase the initial size so that all symbols fit into
// a single atlas image
initialSize: 512
});
var symbolInfo = [{
opacity: 1.0,
scale: 1.0,
fillColor: 'rgba(255, 153, 0, 0.4)',
strokeColor: 'rgba(255, 204, 0, 0.2)'
}, {
opacity: 0.75,
scale: 1.25,
fillColor: 'rgba(70, 80, 224, 0.4)',
strokeColor: 'rgba(12, 21, 138, 0.2)'
}, {
opacity: 0.5,
scale: 1.5,
fillColor: 'rgba(66, 150, 79, 0.4)',
strokeColor: 'rgba(20, 99, 32, 0.2)'
}, {
opacity: 1.0,
scale: 1.0,
fillColor: 'rgba(176, 61, 35, 0.4)',
strokeColor: 'rgba(145, 43, 20, 0.2)'
}];
var radiuses = [3, 6, 9, 15, 19, 25];
var symbolCount = symbolInfo.length * radiuses.length * 2;
var symbols = [];
var i, j;
for (i = 0; i < symbolInfo.length; ++i) {
var info = symbolInfo[i];
for (j = 0; j < radiuses.length; ++j) {
// circle symbol
symbols.push(new ol.style.Circle({
opacity: info.opacity,
scale: info.scale,
radius: radiuses[j],
fill: new ol.style.Fill({
color: info.fillColor
}),
stroke: new ol.style.Stroke({
color: info.strokeColor,
width: 1
}),
// by passing the atlas manager to the symbol,
// the symbol will be added to an atlas
atlasManager: atlasManager
}));
// star symbol
symbols.push(new ol.style.RegularShape({
points: 6,
opacity: info.opacity,
scale: info.scale,
radius: radiuses[j],
radius2: radiuses[j] * 0.7,
angle: 1.4,
fill: new ol.style.Fill({
color: info.fillColor
}),
stroke: new ol.style.Stroke({
color: info.strokeColor,
width: 1
}),
atlasManager: atlasManager
}));
}
}
var featureCount = 10000;
var features = [];
var feature, geometry;
var e = 25000000;
for (i = 0; i < featureCount; ++i) {
geometry = new ol.geom.Point(
[2 * e * Math.random() - e, 2 * e * Math.random() - e]);
feature = new...
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