JSFiddle - React, Tailwind, and code Playground

by Alexander

JavaScript

console.clear();
//Number.MAX_VALUE*1.0000000000000001 === (1/0) // false
//Number.MAX_VALUE*1.0000000000000002 === (1/0) // true
//console.log(10000 === 1E4);
//console.log( 012 ); // 10
//3 > 2 > 1; // false
//var enum = 123; // reserved =)

//console.log(	(x = [].reverse)() === window );

// 6 == parseInt('06'); // true
// 8 == parseInt('08'); // false