JSFiddle - React, Tailwind, and code Playground
by Alexander
JavaScript
console.clear();
var RM = RM || {};
(function(scope){
var initializing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/;
// The base Class implementation (does nothing)
scope.Class = function(){};
// Create a new Class that inherits from this class
scope.Class.extend = function(prop) {
var _super = this.prototype;
// Instantiate a base class (but only create the instance,
// don't run the init constructor)
initializing = true;
var prototype = new this();
initializing = false;
// Copy the properties over onto the new prototype
for (var name in prop) {
// Check if we're overwriting an existing function
prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name])
? (function(name, fn){
return function() {
var tmp = this._super;
// Add a new ._super() method that is the same method
// but on the super-class
this._super = _super[name];
// The method only need to be bound temporarily, so we
// remove it when we're done executing
var ret = fn.apply(this, arguments);
this._super = tmp;
return ret;
};
})(name, prop[name])
: prop[name];
}
// The dummy class constructor
function Class() {
// All construction is actually done in the init method
if ( !initializing && this.init )
this.init.apply(this, arguments);
}
// Populate our constructed prototype object
Class.prototype = prototype;
// Enforce the constructor to be what we expect
Class.constructor = Class;
// And make this class extendable
Class.extend = arguments.callee;
return Class;
};
})(RM);
var Class1 = RM.Class.extend({
foo: 123,
bar: 'dccdcdc',
init: function(){
console.warn('Init class 1', this.foo);
}
});
var Class2 = Class1.extend({
foo: 234,
init: function(arg){
console.warn('Init class 2: ' + arg);
this._super();
console.warn('After call...