Dev.net miner

by floflo777

HTML

<input type="text" id="miner" value="" />
<input type="number" id="vendre" value="" />
<button type = "button" id = "clickerB"> miner </button>

<p id ="afCobble"> </p>
<p id ="afCharbon"> </p>
<p id ="afFer"> </p>
<p id ="afRedstone"> </p>
<p id ="afLapis"> </p>
<p id ="afOr"> </p>
<p id ="afDiamant"> </p>
<p id ="afPala"> </p>
<p id = "afLithium"> </p>

<p id = "afPioche"> </p>

<p id = "afMoney"> </p>

<p id = "afBot"> </p>

<p id = "afAchat"> </p>

<p id = "afBonus"> </p>

<p>
règle :
</p>
<p>
entrez : mine : pour miner des ressources
</p>
<p>
entrez : vendre &lt;ressource&gt; 
</p>
</p>

JavaScript

var recupText = document.getElementById("miner");
var clicker = document.getElementById("clickerB");
var recupNbVendre = document.getElementById("vendre");

clicker.addEventListener("click", minage);
clicker.addEventListener("click", vendre);
clicker.addEventListener("click", inventaire);
clicker.addEventListener("click", magasin);

var level = 50;
var money = 0;
var levelPioche =6;
var piocheVerif = 8;

var afBonus = "";

var affichageCobble = 0;
var affichageCharbon = 0;
var affichageFer = 0;
var affichageRedstone = 0;
var affichageLapis = 0;
var affichageOr = 0;
var affichageDiamant = 0;
var affichagePaladium = 0;
var affichageLithium = 0;
var affichageMoney = 0;

var piocheId = "";
var idPiochePierre = 1;
var idPiocheFer = 2;
var idPiocheOr = 3;
var idPiocheDiams = 4;
var idPiochePaladium = 5;
var PrixPiocheHell = 250;
var idPHell = 6;
var saturationHell = 0;
var prixPiocheObscure = 1000;
var idPObscure = 7;
var saturationObscure = 0;
var prixPiocheLithium = 5000;
var idPLithium = 8;
var saturationLithium = 0;


if (level >= 0 && level < 10) {
	levelPioche = 1;
	piocheId = "Pierre";
}

if (level >= 10 && level < 20) {
	levelPioche = 2;
	piocheId = "Fer";
}
if (level >= 20 && level < 35) {
	levelPioche = 3;
	piocheId = "Or";
}
if (level >= 35 && level < 50) {
	levelPioche = 4;
	piocheId = "Diamant";
}
if (level >= 50) {
	levelPioche = 5;
	piocheId = "Paladium";
}

var randomCobble = 0;
var randomCharbon = 0;
var randomFer = 0;
var randomRedstone = 0;
var randomLapis = 0;
var randomOr = 0;
var randomDiamant = 0;
var randomPala = 0;
var randomLithium = 0;




function minage() {

	if(recupText.value == "mine" || recupText.value == "miner") {
		
		var cobble = 0;
		var charbon = 0;
		var fer = 0;
		var redstone = 0;
		var lapis = 0;
		var or = 0;
		var diamant = 0;
		var pala = 0;
		var lithium = 0;
	
	
	
		if (Number(idPLithium) == Number(piocheVerif)) {
		
			randomCobble = 0;
			randomCharbon = 0;
			randomFer = 0;
			randomRedstone = 30;
			randomLapis =...