JSFiddle - React, Tailwind, and code Playground
HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>THREE Shader Explorer</title>
<style></style>
<script type="importmap">
{"imports": {"three": "https://cdn.jsdelivr.net/npm/three@v0.169.0/build/three.module.js"}}
</script>
</head>
<body>
<script type="module">
import * as THREE from 'three'
let renderer = new THREE.WebGLRenderer()
let scene = new THREE.Scene()
let camera = new THREE.PerspectiveCamera()
for (let materialName in THREE) {
if (materialName === 'Material' || !materialName.endsWith('Material')) {
continue
}
let material = new THREE[materialName]()
material.onBeforeCompile = function (shader) {
for (let kind of ['vertexShader', 'fragmentShader']) {
shader[kind] = `\n\n//begin ${materialName}\n\n`
+ shader[kind].replace(
/#include <(.*?)>/g,
(match, p1) => `//begin <${p1}>\n${match}\n//end <${p1}>`
)
+ `\n\n//end ${materialName}\n`
}
}
let object = new THREE.Mesh(new THREE.PlaneGeometry(), material)
scene.add(object)
renderer.compile(scene, camera)
let programs = renderer.properties.get(material).programs
for (let program of programs) {
for (let kind of ['vertexShader', 'fragmentShader']) {
let code = renderer.getContext().getShaderSource(program[1][kind])
let details = document.createElement('details')
let summary = document.createElement('summary')
summary.textContent = `${materialName} ${kind}`
details.appendChild(summary)
let pre = document.createElement('pre')
pre.textContent = code
details.appendChild(pre)
let button = document.createElement('button')
button.textContent = 'Copy'
button.addEventListener('click', () => {
navigator.clipboard.writeText(code)
})
summary.appendChild(button)
document.body.appendChild(details)
}
}
}
</script>
</body>
</html>