JSFiddle - React, Tailwind, and code Playground

HTML

<script src="//cdn.rawgit.com/mrdoob/three.js/master/build/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>

CSS

body {
	  margin: 0;
}

JavaScript

var camera, scene, renderer;

init();
animate();

function init() {

    camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 50 );
    camera.position.z = 8;

    scene = new THREE.Scene();
    
    var loader = new THREE.FontLoader();
    loader.load( 'https://threejs.org/examples/fonts/helvetiker_regular.typeface.json', function ( font ) {
      var geometry = new THREE.TextGeometry( 'Hello three.js!', {
        font: font,
        size: 1,
        height: 0.5,
        curveSegments: 4,
        bevelEnabled: true,
        bevelThickness: 0.02,
        bevelSize: 0.05,
        bevelSegments: 3
      } );
      geometry.center();
      var material = new THREE.MeshNormalMaterial();
      var mesh = new THREE.Mesh( geometry, material );
    	scene.add( mesh );
    } );

    renderer = new THREE.WebGLRenderer( { antialias: true } );
    renderer.setSize( window.innerWidth, window.innerHeight );
    document.body.appendChild( renderer.domElement );
    
    //
    
    var controls = new THREE.OrbitControls( camera, renderer.domElement );

}

function animate() {

    requestAnimationFrame( animate );
    renderer.render( scene, camera );

}