Random Thresh
Trigger some noise when the probability is below some threshold
by Eve Weinberg
HTML
<script src="https://tonejs.github.io/CDN/r6/Tone.min.js"></script>
JavaScript
var delay = new Tone.FeedbackDelay(0.045, 0.2);
var env = new Tone.AmplitudeEnvelope(0.001, 0.02, 0.0).toMaster();
var noise = new Tone.Noise("pink").chain(delay,env).start(0);
// noise--->env+delay----->Master
for (var i = 0; i < 200; i++){
if (Math.random() < i / 200){
env.triggerAttack(i * 0.1);
}
}