JSFiddle - React, Tailwind, and code Playground
by espace3d
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.1/phaser.min.js"></script>
JavaScript
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create, update: update, render: render });
function create() {
//when i click on the graphics after a certain delay do some stuff
var graphics = game.add.graphics(0, 0);
graphics.beginFill(0xFF0000, 1);
graphics.drawCircle(300, 300, 100);
graphics.inputEnabled = true;
graphics.events.onInputDown.add(onHold,this);
//when i click on the graphics after a certain delay do some stuff
function onHold(graphics, pointer) {
console.log("okay")
}
}
function update() {
}
function render() {
}