JSFiddle - React, Tailwind, and code Playground

by espace3d

HTML

<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.1/phaser.min.js"></script>

JavaScript

var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { create: create, update: update, render: render });

function create() {
    
//when i click on the graphics after a certain delay do some stuff
    var graphics = game.add.graphics(0, 0);
    graphics.beginFill(0xFF0000, 1);
    graphics.drawCircle(300, 300, 100);
    graphics.inputEnabled = true;
    graphics.events.onInputDown.add(onHold,this);

//when i click on the graphics after a certain delay do some stuff
function onHold(graphics, pointer) {
console.log("okay")
}

}

function update() {
}


function render() {
}