Video syncer
by ericpool
HTML
<div style="display:none;" id="whateverID"><iframe width="1" height="1" frameborder="0" title="YouTube video player" type="text/html" src="https://www.youtube.com/embed/u1zgFlCw8Aw?enablejsapi=1" allow="autoplay"></iframe></div>
<video id="myVideo" width="320" height="240" controls muted>
<source id="mp4" src="http://grochtdreis.de/fuer-jsfiddle/video/sintel_trailer-480.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>
CSS
/**
* callPlayer - a lightweight function to interact
* with a chromeless Youtube Iframe player
*
* Contact: Rob W <gwnRob@gmail.com>
* Release date: 24 july 2012
* Last modified: 9 april 2019
* Website: https://stackoverflow.com/a/7513356/938089
*/
JavaScript
function callPlayer(frame_id, func, args) {
if (window.jQuery && frame_id instanceof jQuery) frame_id = frame_id.get(0).id;
var iframe = document.getElementById(frame_id);
if (iframe && iframe.tagName.toUpperCase() != 'IFRAME') {
iframe = iframe.getElementsByTagName('iframe')[0];
}
// When the player is not ready yet, add the event to a queue
// Each frame_id is associated with an own queue.
// Each queue has three possible states:
// undefined = uninitialised / array = queue / 0 = ready
if (!callPlayer.queue) callPlayer.queue = {};
var queue = callPlayer.queue[frame_id],
domReady = document.readyState == 'complete';
if (domReady && !iframe) {
// DOM is ready and iframe does not exist. Log a message
window.console && console.log('callPlayer: Frame not found; id=' + frame_id);
if (queue) clearInterval(queue.poller);
} else if (func === 'listening') {
// Sending the "listener" message to the frame, to request status updates
if (iframe && iframe.contentWindow) {
func = '{"event":"listening","id":' + JSON.stringify(''+frame_id) + '}';
iframe.contentWindow.postMessage(func, '*');
}
} else if ((!queue || !queue.ready) && (
!domReady ||
iframe && !iframe.contentWindow ||
typeof func === 'function')) {
if (!queue) queue = callPlayer.queue[frame_id] = [];
queue.push([func, args]);
if (!('poller' in queue)) {
// keep polling until the document and frame is ready
queue.poller = setInterval(function() {
callPlayer(frame_id, 'listening');
}, 250);
// Add a global "message" event listener, to catch status updates:
messageEvent(1, function runOnceReady(e) {
if (!iframe) {
iframe = document.getElementById(frame_id);
if (!iframe)...