JSFiddle - React, Tailwind, and code Playground
by enagu
HTML
<div id="resizable" class="mini-flex-rep">
<button class="close-mf-button">x</button>
<button id="move-mfr-btn" class="move-mf-button">☩</button>
<iframe src="https://www.youtube.com/embed/Xmw9SWJ0L50" frameborder="0"></iframe>
</div>
SCSS
html, body{
width: 100%;
height: 100%;
background-color: #222;
}
.mini-flex-rep{
z-index: 9999999;
position: absolute;
top: 0;
left: 0;
width: 90%;
height: 90%;
resize: both;
overflow: auto;
background-color: #fff;
iframe {
width: 100%;
height: 100%;
}
}
button.close-mf-button{
display: block;
position: absolute;
right: 0;
top: 10px;
width: 25px;
height: 22px;
text-align: center;
}
button.move-mf-button{
display: block;
position: absolute;
right: 22px;
top: 10px;
width: 25px;
height: 22px;
text-align: center;
}
JavaScript
let r = document.getElementById('move-mfr-btn');
dragElement(r);
function dragElement(elmnt) {
var pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
elmnt.onmousedown = dragMouseDown;
var eltomove = elmnt.parentElement;
function dragMouseDown(e) {
e = e || window.event;
e.preventDefault();
// get the mouse cursor position at startup:
pos3 = e.clientX;
pos4 = e.clientY;
document.onmouseup = closeDragElement;
// call a function whenever the cursor moves:
document.onmousemove = elementDrag;
}
function elementDrag(e) {
e = e || window.event;
e.preventDefault();
// calculate the new cursor position:
pos1 = pos3 - e.clientX;
pos2 = pos4 - e.clientY;
pos3 = e.clientX;
pos4 = e.clientY;
// set the element's new position:
eltomove.style.top = (eltomove.offsetTop - pos2) + "px";
eltomove.style.left = (eltomove.offsetLeft - pos1) + "px";
}
function closeDragElement() {
// stop moving when mouse button is released:
document.onmouseup = null;
document.onmousemove = null;
}
}