JSFiddle - React, Tailwind, and code Playground
by electronoob
HTML
weird noise thing
<canvas id="game" width="640" height="480"></canvas>
CSS
canvas {
background-color: rgb(50, 50, 50);
image-rendering: -moz-crisp-edges;
image-rendering: -moz-crisp-edges;
image-rendering: -o-crisp-edges;
image-rendering: -webkit-optimize-contrast;
-ms-interpolation-mode: nearest-neighbor;
}
body {
color:#ffffff;
background-color: #000
}
JavaScript
let game = document.getElementById('game');
let ctx = game.getContext('2d');
let c = 1000;
let radius = 200;
let derp = 0;
let draw = function() {
ctx.clearRect(0, 0, game.width, game.height);
for (i = 0; i < c; i++) {
let x = (Math.random()*100) ;
let y = (Math.random()*100) ;
x = Math.cos(x) * 400;
y = Math.sin(y) * 400;
//ctx.fillRect(x,y,2,2);
ctx.beginPath();
ctx.arc(x, y, 4, 0, 2 * Math.PI);
ctx.fillStyle = 'blue';
ctx.fill();
ctx.lineWidth = 1;
ctx.strokeStyle = '#000000';
ctx.stroke();
}
window.requestAnimationFrame(draw);
};
draw();
setInterval(function(){
derp+=0.001;
},1);