VP9 MSE Android Bug Test 2
by dustinkerstein
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/92/three.min.js"></script>
<progress id="progress" value="0"></progress>
<video id="video" autoplay muted width="300"></video>
JavaScript
const video = document.getElementById("video");
const progressBar = document.getElementById("progress");
var sourceBuffer, frameRate, videoBits, arrayOfBytes, chunk, file, index = 0, videoInitialized = false,videoSeeked = false, isUserInteracting = false, segments = [], ms = new MediaSource();
video.src = window.URL.createObjectURL(ms);
ms.addEventListener('sourceopen', onMediaSourceOpen);
/* getData('vp9_thumb512_dash.mpd'); // Working on Fold 4 */
/* getData('vp9_sd_dash.mpd'); // Broken on Fold 4 */
/* getData('vp9_hd_dash.mpd'); // Broken on Fold 4 */
/* getData('vp9_uhd_dash.mpd'); // Broken on Fold 4 */
getData('thumb512_dash.mpd'); // Working on Fold 4
/* getData('sd_dash.mpd'); // Working on Fold 4 */
/* getData('hd_dash.mpd'); // Working on Fold 4 */
/* getData('uhd_dash.mpd'); // Working on Fold 4 */
function render() {
console.log("video.readyState: " + video.readyState);
if (video.readyState > 1) {
index = (index + 1) % segments.length;
nextSegment(index);
}
window.requestAnimationFrame(render);
}
function videoInit(initBytes) {
videoBits = initBytes;
chunk = initBytes.slice(0, parseInt(segments[0].getAttribute("mediaRange").toString().split('-')[1]) + 1);
appendToBuffer(chunk);
window.requestAnimationFrame(render);
}
function onMediaSourceOpen() {
sourceBuffer = ms.addSourceBuffer('video/mp4; codecs="vp09.00.51.08.01.01.01.01.00"');
sourceBuffer.mode = 'sequence';
}
function nextSegment(index) {
if (index < segments.length) {
arrayOfBytes = segments[index].getAttribute("mediaRange").toString().split('-');
chunk = videoBits.slice(arrayOfBytes[0], parseInt(arrayOfBytes[1]) + 1);
appendToBuffer(chunk);
}
}
function appendToBuffer(videoChunk) {
if (sourceBuffer && sourceBuffer.updating) {
console.log("Buffer not ready");
}
if (videoChunk && sourceBuffer && !sourceBuffer.updating) {
var bufferedIndices = [];
if (sourceBuffer.buffered.length > 0) {
for (var i = 0; i <...