JSFiddle - React, Tailwind, and code Playground
by DJS Baker
HTML
<div id="nav">
<div id="prev">PREV</div>
<div id="next">NEXT</div>
</div>
<div id="nav_2">
<!-- jQuery will create the buttons! -->
</div>
<div id="container">
<div class="page">PAGE 1</div>
<div class="page">PAGE 2</div>
<div class="page">PAGE 3</div>
<div class="page">PAGE 4</div>
</div>
CSS
*{margin:0;padding:0;}
#container{
position:relative;
margin:0 auto;
width:500px;
}
.page{
width:500px;
height:100%;
background:#aaa;
margin-bottom:10px;
}
/**/
#nav{
position:fixed;
top:20px;
left:20px;
}
#nav_2{
position:fixed;
top:55px;
left:20px;
}
/* BUTTONS */
.btn, #prev, #next{
cursor:pointer;
background:#eee;
height:18px;
padding:5px;
border:1px solid #888;
border-radius:30px;
float:left;
margin:2px;
text-align:center;
}
.btn:hover{
background:#ccc;
}
.active{
background:#cf5;
}
JavaScript
// SCROLL DOWN TO FIND THE CODE.
/*! Copyright (c) 2011 Brandon Aaron (http://brandonaaron.net)
* Licensed under the MIT License (LICENSE.txt).
*
* Thanks to: http://adomas.org/javascript-mouse-wheel/ for some pointers.
* Thanks to: Mathias Bank(http://www.mathias-bank.de) for a scope bug fix.
* Thanks to: Seamus Leahy for adding deltaX and deltaY
*
* Version: 3.0.6
*
* Requires: 1.2.2+
*/
(function($) {
var types = ['DOMMouseScroll', 'mousewheel'];
if ($.event.fixHooks) {
for ( var i=types.length; i; ) {
$.event.fixHooks[ types[--i] ] = $.event.mouseHooks;
}
}
$.event.special.mousewheel = {
setup: function() {
if ( this.addEventListener ) {
for ( var i=types.length; i; ) {
this.addEventListener( types[--i], handler, false );
}
} else {
this.onmousewheel = handler;
}
},
teardown: function() {
if ( this.removeEventListener ) {
for ( var i=types.length; i; ) {
this.removeEventListener( types[--i], handler, false );
}
} else {
this.onmousewheel = null;
}
}
};
$.fn.extend({
mousewheel: function(fn) {
return fn ? this.bind("mousewheel", fn) : this.trigger("mousewheel");
},
unmousewheel: function(fn) {
return this.unbind("mousewheel", fn);
}
});
function handler(event) {
var orgEvent = event || window.event, args = [].slice.call( arguments, 1 ), delta = 0, returnValue = true, deltaX = 0, deltaY = 0;
event = $.event.fix(orgEvent);
event.type = "mousewheel";
// Old school scrollwheel delta
if ( orgEvent.wheelDelta ) { delta = orgEvent.wheelDelta/120; }
if ( orgEvent.detail ) { delta = -orgEvent.detail/3; }
// New school multidimensional scroll (touchpads) deltas
deltaY = delta;
// Gecko
if ( orgEvent.axis !== undefined && orgEvent.axis === orgEvent.HORIZONTAL_AXIS ) {
...