ocanvas time
by dirkk0
HTML
<script src="http://ocanvas.org/source/ocanvas-2.0.0.min.js"></script>
<canvas id="can" width="500" height="500">
</canvas>
JavaScript
var canvas = oCanvas.create({
canvas: "#can"
});
var text = canvas.display.text({
x: 177,
y: 107,
align: "center",
font: "bold 42pt LeagueGothicRegular, serif; font-stretch: condensed",
text: "Hello World!",
fill: "#0aa"
});
canvas.addChild(text);
var timer = null;
function start(){
time = new Date()
var hours = time.getHours()
var minutes = time.getMinutes()
minutes=((minutes < 10) ? "0" : "") + minutes
var seconds = time.getSeconds()
seconds=((seconds < 10) ? "0" : "") + seconds
var clock = hours + ":" + minutes + ":" + seconds
text.text = clock;
timer = setTimeout(start,1000);
console.log(clock);
}
canvas.setLoop(function () {
var time = new Date()
var hours = time.getHours()
var minutes = time.getMinutes()
minutes=((minutes < 10) ? "0" : "") + minutes
var seconds = time.getSeconds()
seconds=((seconds < 10) ? "0" : "") + seconds
var clock = hours + ":" + minutes + ":" + seconds
text.text = clock;
}).start();