prototype01
by dirkk0
HTML
<canvas id="canvas" width="800" height="500">
Canvas not supported.
</canvas>
JavaScript
var _canvas = document.getElementById('canvas');
var _canvasContext = null;
if (_canvas && _canvas.getContext) {
//check whether browser support getting canvas context
_canvasContext = _canvas.getContext('2d');
var x = 10;
var y = 10;
_canvasContext.fillStyle = "rgb(127,0,0)";
_canvasContext.fillRect(x, y, 100, 85);
x += 120;
_canvasContext.strokeStyle = "rgb(0,0,0)";
_canvasContext.strokeRect(x, y, 10, 185);
x = 10;
y += 120;
_canvasContext.fillStyle = "rgb(127,255,0)";
_canvasContext.font = "bold 26px sans-serif";
_canvasContext.fillText('Test text ', x, y);
y += 20;
var img = new Image();
img.src = "../Content/Images/cos2a.gif";
img.onload = function () {
_canvasContext.drawImage(img, x, y);
}
}