JavaScript
var canvas = document.getElementsByTagName('canvas')[0]
, ctx = canvas.getContext("2d")
, flipY = true
;
canvas.style.background = "#000";
canvas.width = 320;
canvas.height = 200;
example = [
{
//head
points: [-1,2,-3,3,-3,6,-1,7,1,7,3,6,3,3,1,2,-1,2]
},
{
//body
points: [-3,2,3,2,3,-1,-3,-1,-3,2]
},
{
//left leg
points: [-3,0,-4,-2,-2,-1,-4,-2,-4,-4,-5,-4,-3,-4]
},
{
//right leg
points: [3,0,4,-2,2,-1,4,-2,4,-4,5,-4,3,-4]
},
{
//thrust skirt
points: [0,-1,-2,-3,2,-3,0,-1]
}
];
ctx.save();
ctx.strokeStyle = "lime";
ctx.scale(5,5);
ctx.translate(15,15);
for(var i=0; i<example.length; i++) {
ctx.lineWidth = 1/5;
ctx.beginPath();
ctx.moveTo(example[i].points[0], (flipY) ? -example[i].points[1] : example[i].points[1]);
for(var j=2; j<example[i].points.length; j+=2) {
ctx.lineTo(example[i].points[j], (flipY) ? -example[i].points[j+1] : example[i].points[j+1]);
}
ctx.stroke();
ctx.closePath();
}
//ctx.moveTo(0,0);
//ctx.lineTo(5,5);
//ctx.stroke();
ctx.restore();