Open Street Maps THREE.js HTML2Canvas.js canvas texture SYNC

Open Street Maps THREE.js HTML2Canvas.js canvas texture SYNC

by denis_miroshnikov_ts

HTML

<head>
  <meta name="viewport" content="initial-scale=1.0, user-scalable=no">
  <meta charset="utf-8">
  <title>3D item Tracking</title>
  <style>
    html,
    body {
      /*width: 100%;*/
      height: 94%;
      margin: 0px;
      padding: 0px;
      background-color: #ffffff
    }

    button {
      position: absolute;
      top: 520px;
      left: 30px;
      border: 1px solid black;
      /*clear: both;
            display: block;*/
      z-index: 150;
      background: red;
    }
    
     #runbtn2 {
      position: absolute;
      top: 520px;
      left: 200px;
      border: 1px solid black;
      /*clear: both;
            display: block;*/
      z-index: 150;
      background: green;
    }
		
		  #info1 {
      position: absolute;
      top: 550px;
      left: 30px;
      border: 1px solid black;
      /*clear: both;
            display: block;*/
      z-index: 150;
      background: yellow;
    }
		  #info2 {
      position: absolute;
      top: 590px;
      left: 30px;
      border: 1px solid black;
      /*clear: both;
            display: block;*/
      z-index: 150;
      background: grey;
    }
    
      #info3 {
      position: absolute;
      top: 630px;
      left: 30px;
      border: 1px solid black;
      /*clear: both;
            display: block;*/
      z-index: 150;
      background: grey;
    }

    #TD-canvas {
    	position: absolute;
      height: 512px;
      width: 512px;
      float: left;
      border: 1px;
      top: 0px;
      left: 30px;
    }

    #map-canvas-shadow {
      border: 1px;
      border: 1px solid black;
      top: 0px;
      left: 30px;
      height: 512px;
      width: 512px;
      position: absolute;
      z-index: -100;
    }

    #map-canvas {
      height: 512px;
      width: 512px;
      float: right;
      border: 1px;
      margin-right: 30px;
      margin-bottom: 10px;
    }

  </style>

</head>

<body>
  <button id="runbtn">Run html2canvas shadow</button>
  <button id="runbtn2">Run simple fill in...