JSFiddle - React, Tailwind, and code Playground
by sam galison
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.5.9/p5.min.js"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/p5.js/0.5.9/p5.min.js"></script>
JavaScript
function setup() {
createCanvas(640, 360);
}
function draw() {
background(102);
push();
translate(width*0.2, height*0.5);
rotate(frameCount / 200.0);
star(0, 0, 5, 70, 3);
pop();
push();
translate(width*0.5, height*0.5);
rotate(frameCount / 50.0);
star(0, 0, 80, 100, 40);
pop();
push();
translate(width*0.8, height*0.5);
rotate(frameCount / -100.0);
star(0, 0, 30, 70, 5);
pop();
}
function star( x, y, radius1, radius2, npoints) {
var angle = TWO_PI / npoints;
var halfAngle = angle/2.0;
beginShape();
for (var a = 0; a < TWO_PI; a += angle) {
var sx = x + cos(a) * radius2;
var sy = y + sin(a) * radius2;
vertex(sx, sy);
sx = x + cos(a+halfAngle) * radius1;
sy = y + sin(a+halfAngle) * radius1;
vertex(sx, sy);
}
endShape(CLOSE);
}