JSFiddle - React, Tailwind, and code Playground
by darul75
HTML
<div>
<canvas id="canvas" width="100" height="100"></canvas>
</div>
JavaScript
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var img = new Image();
img.src = 'data:image/gif;base64,R0lGODdhMAAwAPAAAAAAAP///ywAAAAAMAAw AAAC8IyPqcvt3wCcDkiLc7C0qwyGHhSWpjQu5yqmCYsapyuvUUlvONmOZtfzgFz ByTB10QgxOR0TqBQejhRNzOfkVJ+5YiUqrXF5Y5lKh/DeuNcP5yLWGsEbtLiOSp a/TPg7JpJHxyendzWTBfX0cxOnKPjgBzi4diinWGdkF8kjdfnycQZXZeYGejmJl ZeGl9i2icVqaNVailT6F5iJ90m6mvuTS4OK05M0vDk0Q4XUtwvKOzrcd3iq9uis F81M1OIcR7lEewwcLp7tuNNkM3uNna3F2JQFo97Vriy/Xl4/f1cf5VWzXyym7PH hhx4dbgYKAAA7';
img.onload = function() {
ctx.drawImage(img, 0, 0);
}