Hello World Phaser Example
Kudos Thomas Palef: http://www.lessmilk.com/ http://blog.lessmilk.com/how-to-make-flappy-bird-in-html5-1/
by darthdeus
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.6.2/phaser.min.js"></script>
<div id="game_div"> </div>
CSS
#game_div {
width: 400px;
margin: auto;
margin-top: 50px;
}
Babel + JSX
// Initialize Phaser, and creates a 400x490px game
var game = window.game = new Phaser.Game(400, 490, Phaser.AUTO, 'game_div');
var game_state = {};
var box, cursors;
// Creates a new 'main' state that wil contain the game
game_state.main = function() { };
game_state.main.prototype = {
preload: function() {
// Function called first to load all the assets
},
create: function() {
// Fuction called after 'preload' to setup the game
box = game.add.sprite(250, 300, 'hello');
game.physics.arcade.enable(box);
box.body.collideWorldBounds = true;
box.body.bounce.setTo(0.5, 0.5);
box.body.setCircle(20);
box.body.velocity.x = 150;
cursors = game.input.keyboard.createCursorKeys();
},
update: function() {
if (cursors.up.isDown) {
box.body.velocity.x += 10;
}
if (cursors.down.isDown) {
box.body.velocity.x -= 10;
}
},
render: function() {
game.debug.body(box);
}
};
// Add and start the 'main' state to start the game
game.state.add('main', game_state.main);
game.state.start('main');