VexFlow Sandbox

Experiment with VexFlow

by ronyeh

HTML

<script src="https://unpkg.com/[email protected]/build/cjs/vexflow-debug.js"></script>
<div id="output"></div>

JavaScript

const {
  Renderer,
  Stave
} = Vex.Flow;

// Create an SVG renderer and attach it to the DIV element named "boo".
const div = document.getElementById('output');
const renderer = new Renderer(div, Renderer.Backends.SVG);

// Configure the rendering context.
renderer.resize(500, 500);
const context = renderer.getContext();

// Create a stave of width 400 at position 10, 40 on the canvas.
const stave = new Stave(10, 40, 400);

// Add a clef and time signature.
stave.addClef('treble').addTimeSignature('4/4');

// Connect it to the rendering context and draw!
stave.setContext(context).draw();