/*
the state tree
a way to get the state tree // getState
a way to listen and respond to the state changing // addListener
a way to update the state // dispatch
*/
const createStore = (reducer) => {
let state
let listeners = []
const getState = () => {
return state
}
const addListener = (listener) => {
listeners.push(listener)
return () => {
listeners = listeners.filter(l => l !== listener)
console.log(listeners)
}
}
const dispatch = (action) => {
state = reducer(state, action)
listeners.forEach(l => l())
}
return {
getState,
addListener,
dispatch
}
}
////////
const reducer = (state = [], action) => {
if (action.type === "ADD_TODO") {
return [...state, action.payload]
}
}
const store = createStore(reducer)
store.addListener(() => {
console.log("The new state is: " + store.getState())
})
store.dispatch({
type: "ADD_TODO",
payload: "Get milk!"
})
store.dispatch({
type: "ADD_TODO",
payload: "Get bread!"
})
console.log(store.getState())
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