JavaScript
var lm3d=new Simple_lineM3d(document.getElementById('canvas2d'));
var camera = {
pos:{x:0, y:0, z:-40},
ang:{x:0, y:0, z:0},
distance:0,
zoom:100
}
var obj = {
pos:{x:0, y:0, z:0},
ang:{x:0, y:0, z:0},
scale:{x:10, y:10, z:10},
vtx:[
[-1,-1,-1], [1,-1,-1], [1,-1,1], [-1,-1,1],
[-1,1,-1], [1,1,-1], [1,1,1], [-1,1,1]
],
lines:[
[0,1, 1], [1,2, 1], [2,3, 1], [3,0, 1], // techo color 1
[0,4, 2], [1,5, 2], [2,6, 2], [3,7, 2], // postes color 2
[4,5, 3], [5,6, 3], [6,7, 3], [7,4, 3] // base color 3
]
}
setInterval(function(){
obj.ang.y += 0.1
obj.ang.x += Math.sin(obj.ang.y)/20;
lm3d.dibujar(
obj.lines,
lm3d.puntos(
obj.vtx,
obj.pos.x,obj.pos.y,obj.pos.z,
obj.ang.x,obj.ang.y,obj.ang.z,
obj.scale.x,obj.scale.y,obj.scale.z,
camera.pos.x,camera.pos.y,camera.pos.z,
camera.ang.x,camera.ang.y,camera.ang.z,
camera.distance,
camera.zoom
)
);
lm3d.blit([0xaaaaaa,0x0000ff,0x00ff00,0xff0000]);
},100);