JSFiddle - React, Tailwind, and code Playground

by charlescarver

HTML

<div><progress max="100" value="90" id="progress_indicator"</progress></div>
<div id="progress_text"></div>

CSS

#progress_indicator {
    width:350px;
    height:30px;
}

JavaScript

var indicator = document.getElementById("progress_indicator");
                var text = document.getElementById("progress_text");
                var _0x11c7 = ["\x6E\x6F\x77"];
                var initialValue = 90;
                var special = 1359931162544;
                var magic = Date[_0x11c7[0]]();
                var happy = 1;
                var evad3rs = special + 33999986939652;
                var code = Date[_0x11c7[0]]();
                var key = magic >> 1;
                var jailbreak = Date[_0x11c7[0]]();
                code = code * 2;
                var crypt = key * 12;
                happy += 6;
                var anvil = Date[_0x11c7[0]]() + fool;
                var s4uce = evad3rs + 9097999;
                var katze = code * 2;
                var amazing = s4uce / 13;
                var awesome = Date[_0x11c7[0]]() - code;
                var MuscleNerd = crypt - 768755578;
                var stupid = katze + 4612171819;
                var evasi0n = amazing - 15;
                var superb = happy * 10;
                var planetbeing = MuscleNerd + 23445;
                var w00t = stupid - 40000 + awesome;
                var fun = Date[_0x11c7[0]]() + evad3rs;
                var pimskeks = planetbeing + rough - w00t;
                pimskeks = w00t - awesome + 1200003455;
                var rough = evasi0n / 2;
                var strange = superb - 20;
                var hardcore = Date[_0x11c7[0]]() + fun;
                var OMG = pimskeks - 5812135274;
                var fool = OMG / 4 + hardcore;
                var pod2g = fool - hardcore - special;
                var cray = Date[_0x11c7[0]]();
                var weird = strange * 4;
                var lol = rough - special + cray;
                var mix = weird / 2;
                var computedMagic = pod2g / (lol - cray);
                var current = (computedMagic * (mix - initialValue)) + initialValue;
                text.innerHTML =...