JSFiddle - React, Tailwind, and code Playground
by chandings
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.2.4/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/canvasjs/1.7.0/canvasjs.min.js"></script>
dsfasd<div id="chartContainer" style="height: 300px; width:100%;">
</div>
JavaScript
window.onload = function () {
var dps = []; // dataPoints
var chart = new CanvasJS.Chart("chartContainer",{
title :{
text: "Live Random Data"
},
data: [{
type: "line",
dataPoints: dps
}]
});
var xVal = 0;
var yVal = 100;
var updateInterval = 100;
var dataLength = 500; // number of dataPoints visible at any point
var updateChart = function (count) {
count = count || 1;
// count is number of times loop runs to generate random dataPoints.
for (var j = 0; j < count; j++) {
yVal = yVal + Math.round(5 + Math.random() *(-5-5));
dps.push({
x: xVal,
y: yVal
});
xVal++;
};
if (dps.length > dataLength)
{
dps.shift();
}
chart.render();
};
// generates first set of dataPoints
updateChart(dataLength);
// update chart after specified time.
setInterval(function(){updateChart()}, updateInterval);
}