JSFiddle - React, Tailwind, and code Playground
by cgack
HTML
<button id="playSound">Sound</button>
<button id="playSound2">Sound2</button>
JavaScript
/*
* RIFFWAVE.js v0.03 - Audio encoder for HTML5 <audio> elements.
* Copyleft 2011 by Pedro Ladaria <pedro.ladaria at Gmail dot com>
*
* Public Domain
*
* Changelog:
*
* 0.01 - First release
* 0.02 - New faster base64 encoding
* 0.03 - Support for 16bit samples
*
* Notes:
*
* 8 bit data is unsigned: 0..255
* 16 bit data is signed: −32,768..32,767
*
*/
var FastBase64 = {
chars: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
encLookup: [],
Init: function() {
for (var i=0; i<4096; i++) {
this.encLookup[i] = this.chars[i >> 6] + this.chars[i & 0x3F];
}
},
Encode: function(src) {
var len = src.length;
var dst = '';
var i = 0;
while (len > 2) {
n = (src[i] << 16) | (src[i+1]<<8) | src[i+2];
dst+= this.encLookup[n >> 12] + this.encLookup[n & 0xFFF];
len-= 3;
i+= 3;
}
if (len > 0) {
var n1= (src[i] & 0xFC) >> 2;
var n2= (src[i] & 0x03) << 4;
if (len > 1) n2 |= (src[++i] & 0xF0) >> 4;
dst+= this.chars[n1];
dst+= this.chars[n2];
if (len == 2) {
var n3= (src[i++] & 0x0F) << 2;
n3 |= (src[i] & 0xC0) >> 6;
dst+= this.chars[n3];
}
if (len == 1) dst+= '=';
dst+= '=';
}
return dst;
} // end Encode
}
FastBase64.Init();
var RIFFWAVE = function(data) {
this.data = []; // Array containing audio samples
this.wav = []; // Array containing the generated wave file
this.dataURI = ''; // http://en.wikipedia.org/wiki/Data_URI_scheme
this.header = { // OFFS SIZE NOTES
chunkId : [0x52,0x49,0x46,0x46], // 0 4 "RIFF" = 0x52494646
chunkSize : 0, // 4 4 36+SubChunk2Size = 4+(8+SubChunk1Size)+(8+SubChunk2Size)
...