JSFiddle - React, Tailwind, and code Playground
by catfood
HTML
<canvas width="500" height="500" id="canvas"></canvas>
JavaScript
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.arc(100, 100, 50, 0, Math.PI*1.5, false,false);
ctx.fill();