CP_find pokemon

CP_find pokemon

by bryiantan

HTML

<span id="pokeInfo"></span>

JavaScript

var pokemongo =
        {
            "pokemon": [{
                "id": 1,
                "num": "001",
                "name": "Bulbasaur",
                "img": "http://www.serebii.net/pokemongo/pokemon/001.png",
                "type": [
                  "Grass",
                  "Poison"
                ],
                "height": "0.71 m",
                "weight": "6.9 kg",
                "candy": "Bulbasaur Candy",
                "candy_count": 25,
                "egg": "2 km",
                "spawn_chance": 0.69,
                "avg_spawns": 69,
                "spawn_time": "20:00",
                "multipliers": [1.58],
                "weaknesses": [
                  "Fire",
                  "Ice",
                  "Flying",
                  "Psychic"
                ]
            }, {
                "id": 2,
                "num": "002",
                "name": "xxx",
                "img": "http://www.serebii.net/pokemongo/pokemon/002.png",
                "type": [
                  "Grass 2",
                  "Poison"
                ],
                "height": "0.71 m",
                "weight": "6.9 kg",
                "candy": "Bulbasaur Candy",
                "candy_count": 33,
                "egg": "2 km",
                "spawn_chance": 0.69,
                "avg_spawns": 269,
                "spawn_time": "20:00",
                "multipliers": [1.58],
                "weaknesses": [
                  "Fire",
                  "Ice 2",
                  "Flying",
                  "Psychic"
                ]
            }]
        };
        var pokeinfo = function (name) {
            var isfound = false;
            var result = '';

            for (x in pokemongo) {
                // alert(pokemongo[x]['id']);
                var obj = pokemongo[x];
                for (var prop in obj) {
                    if (obj.hasOwnProperty(prop)) {
                        console.log(prop + " = " + obj[prop].name);

       ...